Arenanet just posted information on the 29 October 2013 patch. Titled “tower of nightmares,” the patch focuses on Kessex Hills, and the new construction the Krait have been slaving away at for a while. The website only mentions the following: A toxic seed has been sown. Guarded by magic, fed with evil, it grows. Rewards […]

Mesmers are magical duelists who wield deception as a weapon. Using powerful illusions, clones, and phantasmal magic to confuse and distract their foes, mesmers make sure every fight is balanced in their favor and their opponents can’t believe their eyes. MAIN HAND OFF HAND TWO-HANDED AQUATIC Scepter Pistol Greatsword Spear Sword Sword Staff Trident Focus […]

Recently ArenaNet spent some time discussing the concept of collaborative development with some of the community on rolling out a new process in which over a set time period they can discuss design philosophies behind the main components of Guild Wars 2. Today design director Chris Whitesideannounced the first part of the plan: to list the top three sections of this […]

There will be a new World versus World (WvW) map. As many players will know it’s incredibly frustrating to want to participate in WvW only to have to wait upwards of twenty or thirty minutes before you get in. Luckily, the new map will change all that. Called the Edge of the Mists, the map […]

With the highly anticipated introductory World Vs World season kicking up later today, I’ve got a couple of fun things that I’m really excited to share with you all. The first, and probably most interesting in terms of news, is the announcement of an overflow map for the format. We were briefed on some details […]

Apparently the Krait are going to do something… wonderful invisible wall, no clue how it gets constructed without the Lionguard noticing. Waiting for Scarlet to be behind it all, having learned one of her 13 quadrillion skills from the Krait. Dev posts are being coy, but here are some context shots Invisible wall context shot: […]

They may be short in stature, but these magical inventors are intellectual giants. Incredibly intelligent beings, the asura use their knowledge and skill with magic and crafting to assert their natural dominance. In the world of the asura, it is not the strong who survive, but the clever. Other races believe they should rule by […]

The Guild Wars universe has an extensive backstory, known to players as lore. Takes place in the high fantasy world of Tyria, 250 years after the players’ defeat of the Great Destroyer in the Eye of the North expansion. Five so-called Elder Dragons sleeping beneath the continent have awoken in the time since Guild Wars, […]