D3 Release Date Unaffected by Job Cuts

We’ll have exciting news to share in the coming weeks regarding Diablo III’s release date, and will soon be holding a private media event to showcase the latest work on Mists of Pandaria. It goes without saying that we’re working hard to get all of these games in your hands as soon as possible.

As reported by IGN earlier today, Blizzard Entertainment has cut some 600 jobs, largely from positions that had nothing to do with game development. Mike Morhaime, President of Blizzard Entertainment, took to the official Battle.net forums to clarify what these job cuts entailed. In short, Morhaime says that some areas of the company have become overstaffed, which in turn has made it necessary to part with a number of their colleagues today.

I also want to emphasize that we remain committed to shipping multiple games this year, and that our development teams in particular remain largely unaffected by today’s announcement. We’re continuing to develop, iterate, and polish Blizzard DOTA, Diablo III, StarCraft II: Heart of the Swarm, World of Warcraft: Mists of Pandaria, as well as other, unannounced projects.

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The protagonist arrives in the town of New Tristram to investigate the falling star which struck the cathedral, which is now emanating risen dead; the same cathedral that was the setting of Diablo. The protagonist accompanies Leah to the cathedral in order to rescue Cain from the crater into which he fell. After rescuing Cain, the protagonist learns that the only way to the fallen star is to defeat King Leoric, the former ruler of Tristram known now as the ‘Skeleton King’. Cain informs the protagonist that Leoric’s crown must be recovered to defeat him, and the protagonist searches for Leoric’s crown with the aid of Haedrig Eamon, the blacksmith of New Tristram. After recovering the crown, the protagonist defeats Leoric and finds a stranger where the fallen star landed. The stranger’s only memory is of a sword that shattered into three pieces as he fell.