Tag Archives: Albion Online

Albion Online – How To Survive In Black Zones

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Albion Online is a community oriented game. Still, some players prefer to take advantage of the Sandbox Interactive game alone. The black zones are the most dangerous areas of the game, so it is not advisable to venture alone and without guild. There are still some methods and precautions that will allow you to survive, not without risk.

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What is Black Zone?

The black areas are the three large continents north of the royal continent, the continent of departure of the players. These areas are accessible only from an immense gate situated to the north-west of the town of Caerleon, in the city. When you enter this portal, you can select several destination points, each color corresponding to a continent: green for Anglia, yellow for Cumbria and red for Mercia. You can return to the city by borrowing the same portal or any one located in black zone.

It should be noted that when you return from the black zone, you will be associated with the portal you used to return for ten minutes. This means that for ten minutes you will only be able to go to the last portal used to enter the black zone (exit can be done through any portal). Moreover, you will be associated with the continent by which you have returned for two hours, so be careful when you set foot in a territory in black zone, do not regret to be blocked for two hours on the destination chosen.

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Prepare your journey in the Black Zone

Before you go to these territories, you have to know something important. Each resource you find there will be a third or more. Therefore, there is no need to go to these places without having at least a Tier 3 tool available and the ability to use it, otherwise your travels will be just dangerous and not lucrative. Also provide equipment that will allow you to escape easily, with invisibility or dashes.

Black areas are places where everyone is hostile, therefore you have no protection, every person you meet will be an enemy and be sure that every enemy you encounter will try to land you to recover the loot on Your corpse. Therefore, it is best to come up with a little expensive equipment, which you can afford to lose, depending on your financial capabilities of course. Also, we advise you to use a mount that you can replace, but especially the fastest you can find, preferably with the most possible hit points, to escape quickly.

You should also stay near the war camps, places that guilds must control to attack their opponents. In each of these camps is a chest where you can deposit your crops or precious objects. Therefore if you return there regularly you will die with a minimum of resources on you and your work will not have served any purpose. Think about checking out when the camp will be unblocked so that you do not risk taking the entire guild on your head when it can be activated.

In the maps, it is advisable not to use the roads to travel, in this way you avoid the big groups who want to move especially quickly and your meetings will probably be other collectors, like you. Staying near the edges guarantees a slightly higher level of safety, even if it is also possible to fall into a cut-throat in the middle of a forest. It is necessary to know where you are heading, think of opening your card regularly so you do not get trapped.

When you get down from the mount to harvest your resources, be sure to stay close to it and be responsive in the event of an attack. By staying close to your mount you will be able to climb on your horse quickly in case of attack and instantly put distance between you and your attackers. In this way, you will have plenty of time to escape to a military camp or gate to Caerleon and take advantage of your passage.

It should also be noted that, in general, mobility in the black zone will always have to be favored. Whenever you encounter an opponent in a guild or alliance, the guild or alliance will likely announce that a harvester is dragging on a particular card. If you are lucky the guild will not have to do it, but sometimes it will happen that this one sends a small contingent to come pick you. Stay in motion, if you change the map or area on the map, the terrain to cover for enemies that cross you becomes much more important and you will become more easily a ghost.

If you want to earn fame in the black zone, you can attack the solo dungeons, symbolized by a green opening on the map. These dungeons are feasible alone and bring good reputation although cleaning them alone takes some time. These are relatively uncrowded places as guild players will prefer to visit several dungeons that earn astronomical fame in a short time. We must nevertheless be careful: let’s say that you are dying in front of a monster and that an enemy comes in at this moment, he can quietly put the coup de grace before you plunder. Prudence is in order.

Finally, remember, under all conditions, that the equipment is a consumable in Albion Online. Yes, you have lost equipment to several million coins! It’s unfortunate, but that’s how you’ll get back the money and you’ll get back to that piece of equipment. One should never despair at the loss of an equipment and see it as if it were a simple potion of life.

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Albion Online: DDoS Attacks Are Hindering The Fun

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Albion Online officially launched on July 17. Unfortunately, the team responsible for the game has no easy life – bypassing a lot of work related to the premiere, recently to the pool of problems joined by the flood of gold sellers, and for several days also attacks DDoS and blackmailing.

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(…)there are no quick solutions here. We’re in touch with various experts on the topic who are helping us improve our defense infrastructure, but these attacks can and will most likely continue to occur until we’ve made some significant changes (…) Until then, please hang in there with us, we’re not giving up the fight, and neither should you! We have great plans for Albion and we intend to see them through.

The developers at the official game forum have reported that recent server problems were caused by DDoS attacks – they also received ransom requests. The message was apologized for the inconvenience faced by the players. Sandbox Interactive assures that it works with a variety of experts to strengthen security, but until problems are fixed, problems can be repeated. More Albion Online news we will post here in upalbion.com, you can keep eyes close in our site.

Albion Online: Lost In The Endless Freedom

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The “Albion Online” multiplayer online game offers so many freedoms that players can feel overwhelmed. What part of the fun is.

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With “Albion Online”, a Massively Multiplayer Online Rolling Game has appeared, which sends players into the dilemma of infinite freedom. The Sandbox MMORPG plays in a mediaeval world and lets players define their gameplay largely by themselves: as a warrior, they can rush against the computer or other players, gather resources and trade, organize themselves in guilds, and collaborate with other online players to build on a thriving economy.

In a simple yet appealing game there are no predefined classes available, but it is: You are what you wear. The tools and weapons that heroines and heroes are wearing are determined by their abilities, with the possibility of changing the class like a glove at any time.

The endless variety of game variants can be particularly annoying at the beginning: No tutorial accompanies the first steps, always the players themselves have to find out what to do and how to get there. As there are no waypoints of current missions, one spends a lot of time exploring the endless expanses. Passionate runners are likely to have fun on the boundless freedoms. “Albion Online” is also unrestricted because it allows simultaneous play across multiple platforms.

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Know The Character Builder Of Albion Online

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“Albion Online” is an MMORPG that has a free class system, ie it is the combination of equipment that defines the functions that the character will have. However, the proper choice of these equipment is fundamental for the character to be good.

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To help players with this, Sandbox Interactivehas made available the Character Builder, a place where players can share their favorite builds for each role and help those in search of the perfect combination of equipment.

In it you will find Solo Builds, which are focused on the ideal character builds for tasks like PVE, PVP, Gathering, Ganking, among others. Group Builds, which are focused on group formations. And a section of Articles with guides and descriptions of various aspects of Albion Online.

The Commercial Version Of Albion Online Is Official Launched

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After months of development, then early access or beta testing, the commercial version of Albion Online is officially launched. The opportunity to discover the mechanics “sandbox” of the independent MMO.

For a long time, the MMOs were exclusively the business of giants of the gaming industry, who produced massively multiplayer blockbusters, colossal and (in principle) perfectly refined but sometimes a strand formatted. And then the independent studios began to take an interest in the massively multiplayer genre, in order to integrate new (and somewhat absurdly) ideas such as encouraging more interactions between players, offering them more freedom or developing Open games … but often with few means and the risk that these independent MMOs remain perpetually developing without ever really being officially launched.

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The Sandbox Interactive studio is one of these independent studios and in recent years the German developer has been working on the development of Albion Online. And after years of development, months of early access followed by an extra year of beta testing, Albion Online is officially launched in a commercial buy-to-play version (playable without subscription but assuming purchase A copy of the game), starting Monday July 17th at 3pm, if you own a “Legendary” Pack, sold for € 99.95 – the MMO will then be accessible from July 18th at 3pm via an Epic Pack (€ 49.95) and finally on July 19th at 3pm with a “Veteran” Pack (€ 29.95).

This official launch will be the occasion of a new (and in principle last) wipe, allowing all the players to launch into the game universe on an equal footing, to (re) discover the Gameplay rather “sandbox” of Albion Online.

If the game world is not quite as open as one might hope, the gameplay of Albion Online nevertheless proposes a true freedom as to the evolution of its hero. The creation of the character only determines his physique and his place of appearance in the game universe (at one ten spawn points, in one of the five different environments that the MMO currently offers) and It is only then, as the progression of the character and especially his equipment progresses, that his skills, his specializations and therefore his role within a group will gradually be defined – a stick to adopt a career as a mage, Heavy armor to play warriors or even high-level tools to become a legendary craftsman, or even a mixture of the whole to be versatile or specializing to improve his abilities.

And this choice of gameplay of Albion Online that “you are what you wear” (or the warrior, the hunter, the alchemist, the sorcerer, etc.) is not insignificant since the economy of the MMO is integrally Entrusted to the hands of the players. With the exception of the recently integrated Black Market in the gaming world, all the equipment is manufactured and marketed by the players themselves (in principle, there is no loot of Monsters), thus encouraging the diversification of profiles, since crafters are as important as, or more important than, fighting classes, and favoring interactions between players – the first steps in the gaming world set the tone. Resources and design his first tools, before making the equipment that will determine his role in the game.

And this is probably the other fundamental aspect of Albion Online gameplay: if it is possible to make its first steps alone in the game world and that at first glance the progression is very linear, we will quickly Encouraged to join a guild to access the different facets of gameplay – especially to participate in guild wars, which must help sustain the activity of game servers and thus retain players.

As we know, in terms of MMOs, a launch is not the end of the development process, but rather the beginning of exploitation. As part of Albion Online, the formula is a bit biased since the MMO is already “exploited” for several months in advance access and then beta, but the coming months will nevertheless be scrutinized carefully, notably because That Albion Online is one of the first of these “independent MMOs” to be the subject of a real commercial release. And at a time when these independent MMOs are still skeptical (we are still wondering if they will actually emerge and then if they will enjoy the same longevity as their big budgets), Albion Online will undoubtedly serve as an example , To demonstrate the viability (or not) of this new category of massively multiplayer games.

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Albion Online Revealed A New Intro Video

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Already on July 17, the official release of MMORPG Albion Online will take place. People who have a set of “Legendary” will be able to start studying the world before others, PvP-battles, battles with all sorts of PvE-opponents, crafting equipment, erecting buildings and pumping characters.

And so in honor of the soon release of the game, the developers decided to please us with a new intro video.

The video says that after a poke of years, the mist disappeared and exposed Albion, a land hidden by the sea, impregnated with myths and magic. The monarch of the Old World, ruling with an iron hand, desired to possess the wealth of Albion. He urged adventurers who want to escape from the gloomy past, settle in new lands.

But the sea depth was fraught with danger, and not all managed to get to Albion. Those who moored to the shores of the magical land, immediately began to engage in crafts, to trade and conquer territories. And it is you who are one of these adventurers.

The Albion Online Servers Will Be Closed On July 17

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The MMO Albion Online enters the final phase of beta and is preparing for a final launch on July 17th!

The launch of Albion Online is fast approaching! We told you what we thought of the Sandbox Interactive MMO a few months ago in a preview, and so we look forward to definitely embarking on the adventure. Meanwhile, if you have not yet taken advantage of one of the launch packs of the game, this is the time when ever! Indeed, the Founder Program of Albion Online will stop before the exit of the game, and you have until July 9 at 11 pm to be able to acquire one of them (or to improve yours to the top rank!) .

The founder access offers a lot of advantages like Explorer’s mounts, or even unique avatar rings, but also gold coins. To reward the investment of its players in the beta of the game, Sandbox Interactive decided to upgrade by 10% the amount of your starting booty.

  • The Veteran Founders will be entitled to 2,200 Gold instead of 2,000,
  • The Epic Founders, will obtain 4,950 Gold instead of 4,500,
  • The Legendary Founders, will get 13,200 Gold instead of 12,000.

What a good start in this universe where the economy is fully owned by the players. The launch is approaching and the servers will be closed on July 9 and reopen on July 17. So you can still buy a Found Pack. Otherwise, you can always listen to the game director Robin Henkys talking about Albion Online.

Two Albion Online Videos For Beginners

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Still wondering how to mix and match your armor? An Albion Online player, Koffee Fiends made a video “Albion Online Armor Beginner Guide” that give our players an overview over the armor system and the benefits of the different armor types.

Another video for beginner who need to gather resources in Albion Online.

In addition, the developer of Albion Online invited the best 14 teams to compete in a 5v5 Tournament, which begins today. Watch it at Albion Online Twitch channel.

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Albion Online Version 1.0.326 Available In Hector

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Sandbox Interactive continues to rack in improvements to Albion Online, the latest of which is Hector. Yesterday, a new patch of Hector was released to game. It’s time to download the second patch of Hector, Version 1.0.326. Here are the patch notes:

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Improvements

Caerleon’s Bank and Marketplace are now in their own sub-areas in Caerleon.
New starter areas have been added to help with potential overcapacity.
Black Market setup has been adjusted to increase the frequency with which armors and weapons will drop.

  • The immediate result of this change will be that armor prices increase ~9x faster, and weapon prices increase ~45x faster, than previously.
  • This in turn should mean that many more weapons and armors are sold to the Black Market (as it will now be offering good prices for them far more frequently), which will lead to higher drop rates for these items.
  • The effects of this change will not kick in immediately, because old orders will still need to process through the system before the changes take effect.

Improved quantity selection in crafting: it will now remember the last amount you selected so long as you keep crafting the same item.
Destiny Board achievements are now untracked by default.
Destiny Board starts to track achievements when they get some progress (ie Fame is greater than 0).
During this patch, all achievements with progress will be set to tracked, and all achievements without progress will be set to untracked.
Added a limit to how many achievements you can track at once.
Added tooltips for Destiny Board tracker notifications.
Added “time remaining” in tooltips for buffs/debuffs.
Upgraded all remaining text in the game to use the new font.
Trophies now give their bonuses to up to three laborers rather than up to two.
Added a warning about renaming etc when creating characters.
Royal Sigils can now be transmuted to higher tiers (although doing so will be very expensive).
Royal Sigils are now classed as materials in the market.
Missions no longer show timeouts if they have very long durations.
Improved Undead and Morgana group dungeons.
Open world Ghouls now have a new ability.
Dryads and Forest Spirits are no longer aggressive.
Toads, Boars and Monitor Lizards have had their aggression radii halved.
Reduced durability of (non-Founder) furniture, making them easier to destroy.
You can no longer place furniture near banks (you know who you are).
Increased zoom speed and movement speed in the World Map.

Changes

Gathering journals now only count resources of their tier and up to two tiers higher.
The “Flail” line of weapons is now called “Morning Star”.
Reworked visualization of zergs to not show individual player positions.
It is no longer possible to find T3 resources in the Outlands. Their old positions have been filled with T4 to keep node counts constant.

Fixes

Moved the siege camp in Birken Fell to remove overlapping PvP areas.
Fixed Arcane Orb cooldown to be the correct value of 15s.
Fixed damage area on Forest of Spears.
Improved various visual issues with projectiles.
Fixed some issues with calculations for focus cost of enchanted items.
Fixed an issue with visuals for Separating Slam ability.
Fixed some issues with the rewards in the final chest of safe zone hellgates.
Repositioned building NPCs/clickables to ensure they’re easy to access.
Demon Gatekeepers (eg Vile Warden) have had pursuit range reduced from 60m to 35m so they can no longer be pulled out of the Unrestricted PvP area.
Removed unnecessary warning when entering expeditions.
The Keeper Chieftain remembered the abilities he had forgotten and now uses his complete ability arsenal again.
Destroyable chests now have health and armor to make them a little harder to loot.
Fixed an issue where farm buildings did not have enough durability.
Fixed more issues with Guild UI shaking.
Fixed an issue where respawning in Caerleon was not portal-binding players correctly.
Fixed a visual issue with gathering multiple nodes in rapid sequence.
Fixed an issue with toggling nametag visibility in cities.
Various visual and effect fixes.
Various audio fixes.

Some Details You Need Know About The Black Market In Albion Online

It’s time to know more information about the Black Market since the new Albion Online feature have been announced in the official site.

The exciting feature, the Black Market allows players to craft all the items dropping from mobs and chests alike in PvE. This new NPC buys items from crafters and resells them to the different factions of Albion, causing the items to appear as loot drops.

Developers MMORPG Albion Online posted a video in which they shared details on such a new feature as the Black Market. And managed to find out the following:

  • The Black Market, in fact, is a special NPC, located in Caerleon. He buys items from players, and then he spends them between mobs and chests (and those in turn throw objects to players in the open world);
  • The Black Market has no fixed price for the goods and there is no infinite demand. During the killing of mobs, there is a chance that the Black Market will lay out a buy order. And after a certain number of applications are received for a particular item, the Black Market will start raising prices for this item;
  • Generated orders always correspond to a certain percentage of silver dropped from the mobs. Simply put, if the mob drops 100 silver, then 20% of this amount will be given to the Black Market (and you only get 80 silver);
  • If you killed an NPC and an item dropped from it, which is not in stock, then the Black Market will create a warrant for the purchase. And if the item is in stock, then the NPC will drop it to you (and the total quantity in the warehouse will decrease by 1);
  • The Black Market may lose some of the things that players have acquired. Some of the low-level things he removes from the game, and thus creates a demand for low-tier things (and there is no cluttering of the market with low-tier items);
  • The Black Market allows the team to increase the loss of objects in PvE, without diminishing the role of crafters;
  • Thanks to the Black Market, there is no need for Essences in the processing of materials (Essences will not be removed, but in the future developers will come up with a different role for them);
  • Refined resources will no longer drop out of the mobs and chests. Instead of them in a drop there will be things crafted by players.