Welcome to Kingsmouth TrailerWelcome to Kingsmouth Trailer

With the slow trickle of information and media for Funcom’s upcoming MMOG, The Secret World, today’s development is pretty huge. GameSpot has debuted a new The Secret World trailer, featuring the sleepy, and apparently zombie-infested town of Kingsmouth, which was recently revealed as part of Funcom’s continuing viral campaign for the game.

“Welcome to Kingsmouth…Welcome to Hell.”

Even the trailer is a tease, the footage is black and white and grainy. Oh Funcom, pull back the curtains already! We want to see! 

Halas Reborn: New Screenshots, TrailerHalas Reborn: New Screenshots, Trailer

 

Sony Online Entertainment has released 15 new screenshots and a new trailer for the upcoming Halas Reborn update to EverQuest II.

Halas Reborn introduces the rebirth of Halas, a popular zone in the original EverQuest, to EverQuest II as a new starter zone.  Halas has reappeared on an island in the Frostfang Sea and includes content for both new and high level players, including two new raids, new housing, themed Marketplace items, a new simpler and more intuitive quest journal in the form of the Storyteller system, and lots more!

Halas Reborn is set to go live on May 25, and players who login between May 25 and 28 can receive a Frostpaw Kitten through the in-game Marketplace. In order to be eligible accounts must be in good standing, and there is a limit of one Frostpaw Kitten per character. 

Return to EverquestReturn to Everquest

RETURN TO EVERQUEST!” It sounds like and epic movie but it’s really just MMORPG.com writer Phil James on a hunt to find an MMO home and going back to familiar territory.  Phil has fond memories of Everquest from years ago and he jumps back in to see if it still captivates. Check it out and then let us know what you’re thinking in the comments.

You never forget your first love. I first came to mmos with the arrival of Star Wars Galaxies. I was living with a huge Star Wars fan at the time (huge meaning a dedicated fan that is, not morbidly obese) and he couldn’t get his wallet out fast enough to buy Galaxies on its release. Being a video game junkie I gave it a go, but wasn’t hooked. Sorry, but my geek credentials don’t extend to being a fan of the holy trilogy – I’m ignoring episodes 1 – 3. However, I did get my first taste of mmos and a pattern was formed in my mind; I had discovered where my tastes lay. Not long after SOE released a fantasy mmo (much more my cup of tea) and upon trying Everquest II I was hooked, my preference had blossomed into full blown love.

 

Bioware’s Daniel Erickson: “No point” to Existing MMOs Bioware’s Daniel Erickson: “No point” to Existing MMOs

 

Speaking to CVG last week, Bioware’s Daniel Erickson, Lead Writer on Star Wars: The Old Republic, discussed the poor track record of existing MMORPGs when it comes to really living up to those last three letters, declaring that early MMOs to current MMOs offer “no point” and possess a marked “lack of fun”.

“In the early days when they first announced that there were MMOs, like the existence of them, I knew in my head what that meant – because I played Role Playing Games. It was just giant Role Playing Games.

“And then MMO [games] showed up, and it wasn’t that. It was the ruleset to an RPG: There was combat, and there were areas, but that was all. Someone had left out the module. There was no story, there was no point. You just kind of wandered around. And that hasn’t really changed all that much over the years.

“We’ve always had that thought in the back of our heads: That Old Republic should be all the things we thought an MMO would be in the first place – which is all the parts of an RPG. Which means – and this is the most radical idea – it should just be fun. Like, just fun to play. You shouldn’t be trying to ignore all of the content to get to the end as fast as possible.”

Things aren’t completely bleak, however, as Daniel does note that a few of the more recent MMOs have been offering better content, albeit only in the early or “first 20” levels, though, at least to Daniel, it’s still not up to snuff. 

Wild Hunt Rewards ExtendedWild Hunt Rewards Extended

 

The Warhammer Online Herald has been updated with information indicating that the Wild Hunt has been extended until September 14th. The extension is due to the disabling the Live Event Herald NPC which was causing instability issues on WAR servers. The NPC will most likely be reactivated after routine maintenance on Tuesday, September 14th.

PLEASE NOTE: This does not affect players ability to complete all of the tasks associated with the Wild Hunt, simply the ability to collect the rewards associated with the Live Event. Players will once more be able to collect their rewards once the Live Event Herald has been re-enabled following weekly maintenance.

As a result of the Live Event Herald being temporarily disabled, we will be extending the period in which players are able to collect their rewards for the Wild Hunt by a week. As a reminder, the Wild Hunt Live Event will conclude on 9/14/2010, so be sure to complete your tasks prior to Tuesday’s maintenance.