The Bless Online Steam page has been updated with a look at how the lore of the game world was created. “We aimed to make something new, but still stay true to the essence of fantasy worlds” is the guiding principle behind Bless.
This is embodied in the creation of the game’s races, cities “and other aspects of Bless” according to the post. Bless Online Gold is important for you.
When creating Bless races, for instance, the team applied the element of “probability”. The cited example is “Lizard Person” and how it would be designed on what it might actually look like since there are no real world comparisons.
The official team want this kind of character. However, there is no definite idea of what a lizard person actually looks like. Since they have no real-life reference, they have to think about what a lizard person might look like.
What if lizard people evolved into a human-like form? What would it look like? What things might change physically as a lizard evolves towards being bipedal? By approaching the lizard people’s design with thought-provoking questions like these, they were able to add interesting creative elements to Bless.
“If lizards evolved, would they look like this?” “Would lizard people be living in this kind of environment?”
The post then goes on to discuss Naga and how “authenticity” to the images created to provide players with an immersive world. It is the feeling of the team that it is the elements of probability and believability that will keep players invested in the game world.
They wanted to make Bless Online an authentic and unique fantasy world, rather than take an existing legend or myth and simply apply it to Bless. They aimed to make something new but still stay true to the essence of fantasy worlds.
I’m wonder what people are expecting from Bless online? Are you guys hyped? What will you be doing once the game launches? Do you have enough Bless Online Gold?
I’ve only just gained interest in this game after finding out recently that it will release on Steam in May so I did some research on it. The gameplay has elements I like which mostly revolves around PvP. I’m very much into the large scale PvP scene and this game says they have 100v100 RvR battles. As for how they take place I’m not sure but that’s a plus.
The classes look pretty good, I’m leaning towards Ranger but Mage and Paladin also look up my alley and I’ve watched some videos on their skills and stuff on the Japanese version of the game and they seem good.
Combat from the videos I’ve seen looks pretty good which is also a good thing. The last MMO I played was GW2 and it seems to be similar in being kind of a mix of tab targeting and having action elements. Though I’ve read the Steam release will have another rework of the system so I guess that remains to be seen.
Overall I think this game is what I’m looking for in an MMO but once I get my hands on it we shall see if that’s confirmed. It’s buy to play and if it’s $60 or below I won’t mind spotting the cash.
one player said that hopefully giving him back some hope and trust in mmorpgs, which have been dying in trend mostly cause the vast majority of the latest released ones had so much potential but ultimately got ruined by the publishers not relaying information and the constant feed back from the community and trying to actually fix anything, but instead riddled their games with microtransaction that broke the economy and broke the game entirely as well.
And one said expect an mmo, he hope for an mmo that can hold his attention longer than 1-2 months. He is probably getting a time sink till something else comes along. He is still hyped for bless though, and it’s not a bad game. Will have to see more.